BEEK GWENDERS OF CROODLE
CR 13
Male half-elf ranger 13
CG Medium humanoid (elf)
Init +7; Senses low-light vision; Listen +20, Spot +20
Languages Common, Elven, Giant, Gnoll, Gnome, Goblin, Halfling, Orc
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AC 25 (+6 Dex, +6 armor, +3 shield), touch 16, flat-footed 19
hp 114 (13 HD)
Immune magic sleep effects
Resist evasion, +2 on saving throws against enchantment spells and effects
Fort +12, Ref +15, Will +7
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Speed 30 ft. (6 squares)
Melee +1 keen longsword +16/+11/+6 (1d8+3/17-20)
Ranged +2 speed light crossbow +22/+22/+22/+17/+12 (1d8+2/19-20) with Improved Rapid Shot
Base Atk +13; Grp +15
Atk Options favored enemy elves +2, favored enemy giants +4, favored enemy evil outsiders +4, Improved Precise Shot*, Improved Rapid Shot (CW), Manyshot*, Point-Blank Shot, Ranged Disarm (CW), Ranged Pin (CW), Rapid Shot*
Combat Gear 5 pinches of dust of appearance, 5
pinches of dust of disappearance, 5 pinches of dust of tracelessness, 3 potions of
cure serious wounds
Ranger Spells Prepared (CL 6th):
3rd -- cure moderate wounds, darkvision
2nd -- barkskin (+3), protection from energy
1st -- entangle (DC 14), hide from animals (DC 14)
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Abilities Str 15, Dex 24, Con 18, Int 14, Wis 16, Cha 16
SQ animal companion, camouflage, link with companion, share spells, swift tracker, wild empathy +16 (+12 magical beasts), woodland stride
Feats Endurance, Improved Buckler Defense (CW), Improved Precise Shot*, Improved Rapid Shot (CW), Manyshot*, Point-Blank Shot, Ranged Disarm (CW), Ranged Pin (CW), Rapid Reload, Rapid Shot*, Track
* Combat style bonus feat.
Skills Climb +10, Concentration +10, Hide +23, Jump +10, Knowledge (dungeoneering) +7, Knowledge (nature) +9, Listen +20, Move Silently +23, Ride +12, Search +9, Speak Language (Giant, Gnoll, Goblin, Orc), Spot +20, Survival +8 (+10 in aboveground natural environments, +10 underground, +10 to find or follow tracks), Swim +6, Use Rope +9
Possessions combat gear plus +1 keen longsword,
+2 speed light crossbow, 20 adamantine bolts, 20 cold iron bolts, 20
alchemical silver bolts, +2 mithral shirt, +2 mithral buckler, boots
of elvenkind, cloak of elvenkind, gloves of dexterity +4
PERNIX, LIGHT WARHORSE COMPANION CR --
N Large animal
Init +2; Senses low-light vision, scent; Listen +6, Spot +6
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AC 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16
hp 52 (7 HD)
Resist evasion, +4 on saving throws against enchantment effects
Fort +8, Ref +7, Will +3
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Speed 60 ft. (12 squares)
Melee 2 hooves +8 (1d6+4) and bite +3 (1d3+2)
Space 10 ft.; Reach 5 ft.
Base Atk +5; Grp +13
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Abilities Str 18, Dex 15, Con 17, Int 2, Wis 13, Cha 6
SQ 3 bonus tricks
Feats Endurance, Improved Natural Attack (hoof), Run
Skills Listen +6, Spot +6
Source: Dungeon Module G1-2-3: Against the Giants.