BEEK GWENDERS OF CROODLE   CR 13

Male half-elf ranger 13

CG Medium humanoid (elf)

Init +7; Senses low-light vision; Listen +20, Spot +20

Languages Common, Elven, Giant, Gnoll, Gnome, Goblin, Halfling, Orc

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AC 25 (+6 Dex, +6 armor, +3 shield), touch 16, flat-footed 19

hp 114 (13 HD)

Immune magic sleep effects

Resist evasion, +2 on saving throws against enchantment spells and effects

Fort +12, Ref +15, Will +7

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Speed 30 ft. (6 squares)

Melee +1 keen longsword +16/+11/+6 (1d8+3/17-20)

Ranged +2 speed light crossbow +22/+22/+22/+17/+12 (1d8+2/19-20) with Improved Rapid Shot

Base Atk +13; Grp +15

Atk Options favored enemy elves +2, favored enemy giants +4, favored enemy evil outsiders +4, Improved Precise Shot*, Improved Rapid Shot (CW), Manyshot*, Point-Blank Shot, Ranged Disarm (CW), Ranged Pin (CW), Rapid Shot*

Combat Gear 5 pinches of dust of appearance, 5 pinches of dust of disappearance, 5 pinches of dust of tracelessness, 3 potions of cure serious wounds

Ranger Spells Prepared (CL 6th):

3rd -- cure moderate wounds, darkvision

2nd -- barkskin (+3), protection from energy

1st -- entangle (DC 14), hide from animals (DC 14)

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Abilities Str 15, Dex 24, Con 18, Int 14, Wis 16, Cha 16

SQ animal companion, camouflage, link with companion, share spells, swift tracker, wild empathy +16 (+12 magical beasts), woodland stride

Feats Endurance, Improved Buckler Defense (CW), Improved Precise Shot*, Improved Rapid Shot (CW), Manyshot*, Point-Blank Shot, Ranged Disarm (CW), Ranged Pin (CW), Rapid Reload, Rapid Shot*, Track

* Combat style bonus feat.

Skills Climb +10, Concentration +10, Hide +23, Jump +10, Knowledge (dungeoneering) +7, Knowledge (nature) +9, Listen +20, Move Silently +23, Ride +12, Search +9, Speak Language (Giant, Gnoll, Goblin, Orc), Spot +20, Survival +8 (+10 in aboveground natural environments, +10 underground, +10 to find or follow tracks), Swim +6, Use Rope +9

Possessions combat gear plus +1 keen longsword, +2 speed light crossbow, 20 adamantine bolts, 20 cold iron bolts, 20 alchemical silver bolts, +2 mithral shirt, +2 mithral buckler, boots of elvenkind, cloak of elvenkind, gloves of dexterity +4

 

PERNIX, LIGHT WARHORSE COMPANION    CR --

N Large animal

Init +2; Senses low-light vision, scent; Listen +6, Spot +6

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AC 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16

hp 52 (7 HD)

Resist evasion, +4 on saving throws against enchantment effects

Fort +8, Ref +7, Will +3

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Speed 60 ft. (12 squares)

Melee 2 hooves +8 (1d6+4) and bite +3 (1d3+2)

Space 10 ft.; Reach 5 ft.

Base Atk +5; Grp +13

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Abilities Str 18, Dex 15, Con 17, Int 2, Wis 13, Cha 6

SQ 3 bonus tricks

Feats Endurance, Improved Natural Attack (hoof), Run

Skills Listen +6, Spot +6

 

Source: Dungeon Module G1-2-3: Against the Giants.