HAZENDEL I, OLVENKING OF SUNNDI CR 15*
Male grey elf cleric 3/fighter 1/wizard 3/mystic theurge 6
CG Medium humanoid (elf)
Init +5; Senses low-light vision; Listen +9 (+11 within arm’s reach of familiar), Spot +9 (+11 within arm’s reach of familiar)
Languages Common, Draconic, Dwarven, Elven, Giant, Orc, empathic link
AC 32 (+5 Dex, +8 armor, +3 shield, +3 natural armor, +3 deflection), touch 18, flat-footed 27
hp 97 (13 HD)
Immune magic sleep effects
Resist +2 against enchantments
Fort +14, Ref +11 (+13 within 1 mile of familiar), Will +20
Speed 40 ft. (8 squares)
Melee +2 keen speed rapier +15/+15/+10 (1d6+6/15-20)
Base Atk +7; Grp +11
Special Actions turn undead 8/day (+7, 2d6+8)
Combat Gear scroll of greater restoration, scroll of heal x2, scroll of teleport x4, wand of fireball (CL 10th, 32 charges), wand of lightning bolt (CL 10th, 39 charges), wand of maximized magic missiles (CL 9th, 25 charges)
Cleric Spells Prepared (CL 13th):
5th -- break enchantment, plane shift, spell resistance D
4th -- death ward, freedom of movement D, neutralize poison, restoration
3rd -- bestow curse (+12 melee touch, DC 20), create food and water, daylight, dispel magic, invisibility purge, protection from energy D
2nd -- aid, align weapon, calm emotions (DC 19), consecrate, enthrall (DC 19), shield other D, zone of truth (DC 19)
1st -- bane (DC 18), bless, detect evil, detect undead, doom (DC 18), endure elements, sanctuary D (DC 18)
0 -- create
water, guidance x2, light x2, resistance
D: Domain spell. Deity: Trithereon. Domains: Liberation (CD), Protection
Wizard Spells Prepared (CL 13th):
5th -- dominate person (DC 22), wall of force
4th -- confusion (DC 21), greater invisibility, stoneskin
3rd -- dispel magic, fly, haste, slow (DC 20), suggestion (DC 20)
2nd -- darkvision, Melf’s acid arrow (+12 ranged touch) x2, protection from arrows, see invisibility, web (DC 19)
1st
-- alarm (cast daily), comprehend languages, feather fall,
identify, mount, true strike
0 -- detect magic x2, read magic x2
Abilities Str 18, Dex 21, Con 18, Int 25, Wis 24, Cha 20
SQ elf traits, share spells, summon familiar (weasel)
Feats Combat Casting, Leadership (19), Practiced Spellcaster (cleric) (CAr), Practiced Spellcaster (wizard) (CAr), Scribe Scroll, Weapon Finesse, Weapon Focus (rapier)
Skills Concentration +20 (+24 casting defensively), Knowledge (arcana) +19, Knowledge (history) +15, Knowledge (nobility and royalty) +14, Knowledge (religion) +19, Ride +14, Spellcraft +25, Swim +12
Possessions combat gear plus +2 animated mithral buckler, +2 keen speed rapier, ring of protection +3, amulet of natural armor +3 (no space limitation), belt of giant strength +4 and health +4, boots of striding and springing, bracers of armor +8, cloak of charisma +2 and resistance +2, gloves of dexterity +4, circlet of intellect +6 and wisdom +6, necklace of adaptation, 4 packets of diamond dust worth 250 gp each, spell components
Spellbook spells
prepared plus 0 -- acid splash, arcane mark, dancing lights,
daze, detect poison, disrupt undead,
flare, ghost sound, light, mage hand, mending,
message, open/close, prestidigitation, ray of frost,
resistance, touch of fatigue; 1st -- burning hands,
charm person, color spray, disguise self, enlarge
person, expeditious retreat, jump, mage armor, magic
missile, protection from evil, reduce person, shield, sleep;
2nd -- bear’s endurance, bull’s strength, cat’s grace,
continual flame, darkness, detect thoughts, eagle’s
splendor, fox’s cunning, glitterdust,
invisibility, knock, locate object, mirror image, owl’s
wisdom, spider climb; 3rd -- fireball, gaseous
form, heroism, hold person, lightning bolt, nondetection, protection from energy, tongues,
water breathing; 4th -- charm monster, detect scrying, dimensional anchor, dimension door,
Evard’s black tentacles, ice storm,
scrying; 5th -- cone of cold,
hold monster, Mordenkainen’s private
sanctum, overland flight, passwall,
telekinesis
* Hazendel’s CR has been adjusted to reflect the fact that he possesses equipment that makes him significantly more powerful than usual for his character level.
Source: Living Greyhawk Gazetteer.