“OGRE” CR 10
Male human fighter 10
NG Medium humanoid (human)
Init +0; Senses Listen +0, Spot +0
Languages Common
AC 22 (+8 armor, +3 shield, +1 deflection), touch 11, flat-footed 22
hp 89 (10 HD)
Fort +10, Ref +3, Will +3
Speed 20 ft. (4 squares)
Melee +1 adamantine longsword +18/+13 (1d8+10/17-20)
Ranged composite shortbow [+5 Str bonus] with +1 arrows +11/+6 (1d6+6/x3)
Ranged thrown mwk dagger +11 (1d4+5/19-20)
Base Atk +10; Grp +15
Atk Options Cleave, Combat Brute (CW), Great Cleave, Improved Bull Rush, Improved Sunder, Power Attack
Combat Gear 4 potions of cure serious wounds, potion of haste, potion of water breathing
Abilities Str 21, Dex 11, Con 17, Int 9, Wis 10, Cha 7
Feats Cleave, Combat Brute (CW), Great Cleave, Greater Weapon Focus (longsword), Greater Weapon Specialization (longsword), Improved Bull Rush, Improved Critical (longsword), Improved Sunder, Power Attack, Weapon Focus (longsword), Weapon Specialization (longsword)
Skills Climb +11, Jump +11
Possessions combat gear plus +2 splint mail, +1 heavy steel shield, +1 adamantine longsword, mwk dagger, composite shortbow, 10 +1 arrows, 10 arrows, ring of protection +1, gauntlets of ogre power
Source: Dungeon Module A1: Slave Pits of the Undercity.