TURIN DEATHSTALKER
CR 17
Male human fighter 4/rogue 5/assassin 8
LE Medium humanoid (human)
Init +4; Senses darkvision 60 ft. (goggles of night); Listen +15, Spot +15
Languages Common, Goblin, Orc
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AC 21 (+4 Dex, +5 armor, +2 deflection), touch 16, flat-footed 17; Dodge, Mobility
hp 65 (17 HD)
Resist +2 against poison
Immune extra damage from critical hits or sneak attacks (+1 heavy fortification mithral shirt)
Fort +9, Ref +15, Will +4
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Speed 40 ft. (8 squares)
Melee +3 goblin bane orc bane short sword +21/+16/+11 (1d6+9/19-20) and dagger of venom +19/+14 (1d4+4/19-20)
Ranged +1 composite longbow [+6 Strength bonus] +18/+13/+8 (1d8+7/x3)
Base Atk +13; Grp +19
Atk Options Combat Reflexes, Spring Attack, Whirlwind Attack, death attack (DC 20), sneak attack +7d6
Combat Gear 5 arrows of dwarf slaying, 5 arrows of elf slaying, 5 arrows of giant slaying, 10 arrows of goblin slaying, 5 arrows of human slaying, 10 arrows of orc slaying, 3 potions of cure serious wounds, 2 potions of gaseous form, 2 potions of haste, dagger of venom, carpet of flying, cloak of invisibility (as ring of invisibility), 4 doses of purple worm poison (injury, Fort DC 24, 1d6 Str/2d6 Str), 4 doses of deathblade poison (injury, Fort DC 20, 1d6 Con/2d6 Con)
Assassin Spells Known (CL 8th):
4th (1/day) -- dimension door, freedom of movement, greater invisibility
3rd (3/day) -- deep slumber (DC 15), deeper darkness, false life, nondetection
2nd (4/day) -- cat’s grace, pass without trace, spider climb, undetectable alignment
1st (4/day) -- detect
poison, disguise self, feather fall, true strike
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Abilities Str 23, Dex 19, Con 14, Int 14, Wis 10, Cha 16
SQ hide in plain sight, poison use
Feats Combat Reflexes, Dodge, Improved Two-Weapon Fighting, Mobility, Spring Attack, Two-Weapon Fighting, Weapon Focus (dagger), Weapon Focus (short sword), Whirlwind Attack
Skills Balance +13, Climb +13, Disable Device +8, Disguise +10 (+20 with disguise self), Gather Information +12, Hide +19, Intimidate +9, Jump +25, Listen +15, Move Silently +19, Open Lock +11, Search +10, Spot +15, Tumble +20
Possessions combat gear plus +1 heavy fortification mithral shirt, +3 goblin bane orc bane short sword, +1 composite longbow [+6 Strength bonus], 10 adamantine arrows, 10 cold iron arrows, ring of protection +2, ring of regeneration, belt of giant strength +6, boots of striding and springing, gloves of dexterity +4, goggles of night, mwk thieves’ tools
Source: Greyhawk: Folk, Feuds, and Factions.