Male human wizard 15

CN Medium humanoid (human)

Init +7; Senses permanent arcane sight, permanent darkvision; Listen +3 (+5 within armís reach of familiar), Spot +3 (+5 within armís reach of familiar, +8 in bright light within armís reach of familiar)

Languages Common, Draconic, Dwarven, Giant, empathic link, permanent tongues


AC 17 (+3 Dex, +1 natural armor, +3 deflection), touch 16, flat-footed 14; AC 21, flat-footed 18 with mage armor

hp 54 (15 HD)

Fort +6, Ref +8, Will +12


Speed 30 ft. (6 squares)

Melee +1 flaming burst rapier +11/+6 (1d6-1/18-20 plus 1d6 fire [plus 1d10 fire on critical hit])

Base Atk +7; Grp +5

Combat Gear staff of fire (31 charges)

Wizard Spells Prepared (CL 15th):

8th -- quickened dimension door

7th -- quickened fireball (DC 20), Mordenkainenís sword (+23 melee)

6th -- widened fireball (DC 20), greater dispel magic, maximized lightning bolt (DC 20)

5th -- cloudkill (DC 20), cone of cold (DC 22), dominate person (DC 20), prying eyes, summon monster V

4th -- arcane eye, enervation (+10 ranged touch), maximized magic missile, lesser globe of invulnerability, phantasmal killer (DC 19)

3rd -- displacement, magic circle against evil (DC 18), protection from energy, slow (DC 18), vampiric touch (+10 melee touch)

2nd -- arcane lock, detect thoughts (DC 17), invisibility, pyrotechnics (DC 17), scorching ray (+10 ranged touch)

1st -- charm person (DC 16), hypnotism (DC 16), mage armor, ray of enfeeblement (+10 ranged touch), shocking grasp (+10 melee touch), true strike

0 -- arcane mark, detect magic, message, read magic

Spellbook spells prepared plus all cantrips and all 1st-8th level spells in the Playerís Handbook


Abilities Str 7, Dex 16, Con 12, Int 20, Wis 16, Cha 17

SQ contingency, permanent spells, scry on familiar, share spells, summon familiar (hawk)

Feats Brew Potion, Combat Casting, Greater Spell Focus (evocation), Improved Initiative, Martial Weapon Proficiency (rapier), Maximize Spell, Quicken Spell, Scribe Scroll, Spell Focus (evocation), Weapon Finesse, Widen Spell

Skills Concentration +19 (+23 casting defensively), Craft (alchemy) +12, Gather Information +5, Knowledge (arcana) +23, Knowledge (geography) +13, Knowledge (history) +17, Knowledge (local) +19, Knowledge (the planes) +16, Spellcraft +25

Possessions combat gear plus +1 flaming burst rapier, ring of protection +3, amulet of natural armor +1, gloves of dexterity +4, statuette of himself worth 2,000 gp (focus for contingency), miniature platinum sword worth 250 gp (focus for Mordenkainenís sword), spell components


Contingency: Teleport returns Verbane to his home if he is rendered helpless or unconscious.


Source: Dungeon #117.