VERBANE, CHIEF WIZARD OF THE MARCH CR 15
Male human wizard 15
CN Medium humanoid (human)
Init +7; Senses permanent arcane sight, permanent darkvision; Listen +3 (+5 within arm’s reach of familiar), Spot +3 (+5 within arm’s reach of familiar, +8 in bright light within arm’s reach of familiar)
Languages Common, Draconic, Dwarven,
Giant, empathic link, permanent tongues
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AC 17 (+3 Dex, +1 natural
armor, +3 deflection), touch 16, flat-footed 14; AC 21, flat-footed 18 with mage
armor
hp 54 (15 HD)
Fort +6, Ref +8, Will +12
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Speed 30 ft. (6 squares)
Melee +1 flaming burst rapier +11/+6 (1d6-1/18-20 plus 1d6 fire [plus 1d10 fire on critical hit])
Base Atk +7; Grp +5
Combat Gear staff of fire (31 charges)
Wizard Spells Prepared (CL 15th):
8th -- quickened dimension
door
7th -- quickened fireball (DC 20), Mordenkainen’s sword (+23 melee)
6th -- widened fireball (DC 20), greater dispel magic, maximized lightning bolt (DC 20)
5th -- cloudkill (DC
20), cone of cold (DC 22), dominate person (DC 20), prying
eyes, summon monster V
4th -- arcane eye, enervation (+10 ranged touch), maximized magic missile, lesser globe of invulnerability, phantasmal killer (DC 19)
3rd -- displacement, magic circle against evil (DC 18), protection from energy, slow (DC 18), vampiric touch (+10 melee touch)
2nd -- arcane lock, detect thoughts (DC 17), invisibility, pyrotechnics (DC 17), scorching ray (+10 ranged touch)
1st -- charm person (DC
16), hypnotism (DC 16), mage armor, ray of enfeeblement (+10
ranged touch), shocking grasp (+10 melee touch), true strike
0 -- arcane mark, detect
magic, message, read magic
Spellbook spells
prepared plus all cantrips and all 1st-8th
level spells in the Player’s Handbook
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Abilities Str 7, Dex 16, Con 12, Int 20, Wis 16, Cha 17
SQ contingency, permanent spells, scry on familiar, share spells, summon familiar (hawk)
Feats Brew Potion, Combat Casting, Greater Spell Focus (evocation), Improved Initiative, Martial Weapon Proficiency (rapier), Maximize Spell, Quicken Spell, Scribe Scroll, Spell Focus (evocation), Weapon Finesse, Widen Spell
Skills Concentration +19 (+23 casting defensively), Craft (alchemy) +12, Gather Information +5, Knowledge (arcana) +23, Knowledge (geography) +13, Knowledge (history) +17, Knowledge (local) +19, Knowledge (the planes) +16, Spellcraft +25
Possessions combat gear plus +1 flaming burst rapier, ring of protection +3, amulet of natural armor +1, gloves of dexterity +4, statuette of himself worth 2,000 gp (focus for contingency), miniature platinum sword worth 250 gp (focus for Mordenkainen’s sword), spell components
Contingency: Teleport returns Verbane to his home if he is rendered helpless or unconscious.
Source: Dungeon #117.