Lord Dorag; Human male Ftr19: CR 19; Medium Humanoid ; HD 19d10+114(Fighter) ; hp 238; Init +7; Spd 30; AC:38 (Flatfooted:37 Touch:15); Base Atk +29/+24/+19/+14 base melee, +22/+17/+12/+7 base ranged; Grapple +29; Full Atk +36/+31/+26/+21 Melee (+5 adamantine bastard sword 1d10+19/crit 17-20/x2); +26/+21/+16/+11 Ranged (+4 longbow, composite ( +7 str bonus) 1d8+11/crit 20/x3); +29/+24/+19/+14 Melee (unarmed strike 1d3+10/crit 20/x2); Fighter Features: Bonus Feat (10), Proficiency: Tower Shield; AL CE; SV Fort +22, Ref +14, Will +14; STR 30, DEX 16, CON 22, INT 13, WIS 16, CHA 17.

Skills and Feats: Climb +15, Craft (Armorsmithing) +7, Diplomacy +4, Gather Information +8, Handle Animal +8, Intimidate +25, Jump +22, Profession (Siege Engineer) +5, Ride +20; Blind-Fight, Cleave, Combat Expertise, Dodge, Endurance, Exotic Weapon Proficiency: Sword, bastard, Greater Weapon Focus: Sword, bastard, Greater Weapon Specialization: Sword, bastard, Improved Critical: Sword, bastard, Improved Disarm, Improved Initiative, Mobility, Mounted Combat, Power Attack, Quick Draw, Spring Attack, Weapon Focus: Sword, bastard, Weapon Specialization: Sword, bastard.

Languages: Common, Oeridian.

Possessions: +5 adamantine bastard sword (vicious, sundering, keen, wounding), +4 longbow, composite ( +7 str bonus), +5 adamantine full plate: (fortification, moderate, negative energy protection), +5 heavy steel shield, +4 bracers of health, +6 belt of giant strength, boots of striding and springing, +3  amulet of natural armor, +2 gloves of dexterity, +5 cloak of resistance, +4 ring of protection, ring of the ram, climbers kit, heavy warhorse with plate barding, masterwork arrows (50).