Drax the Invulnerable; Human
male (Animus) Wiz9/Ftr8/SpSwrd7: CR 27; Medium Undead; HD 9d12+8d12+7d12;
hp 161; Init +7; Spd 20; AC 36 (FF 33, Touch 20); Base Atk +28/+23/+18 base
melee, +20/+15/+10 base ranged; Grapple +26; Full Atk +36/+31/+26 Melee (+6
sword, bastard 1d10+19/crit 17-20/x2); +28/+23/+18 Melee (unarmed strike
1d3+11/crit 20/x2); +36/+31/+26 Melee (+6 sword, bastard –two-handed,
1d10+24/crit 17-20/x2); SA: Command Undead, Fear Touch, Spell-Like Abilties: (greater command, suggestion – CL 16, DC
24), Paralyzing Gaze; SQ permanent stoneskin; Undead Traits, Damage
Reduction 10/ magic, Resistance to acid, cold, electricity 20, Turn Resistance
+4, Fast Healing 5, Disease Vulnerability, (See LGJ2 pgs. 21-22); Class
Features: Wizard: Scribe Scroll, Summon Familiar, Spells, Spellbooks,
Bonus Feat; Fighter: Bonus Feat (5), Proficiency: Tower Shield; Spellsword:
Ignore Spell Failure 25% (Ex), Bonus caster level (4), Bonus Feat, Channel
Spell 4/day;; AL LE; SV Fort +22, Ref +19, Will +24; STR 32, DEX 16, CON --,
INT 29, WIS 16, CHA 17.
Skills and Feats: Climb +21, Concentration +28, Decipher Script +18, Diplomacy +6, Gather Information +6, Handle Animal +8, Intimidate +23, Jump +21, Knowledge (Arcana) +34, Knowledge (Architecture and Engineering) +21, Knowledge (Dungeoneering) +13, Knowledge (Geography) +11, Knowledge (Local) +19, Knowledge (Nobility and Royalty) +19, Knowledge (Religion) +10, Knowledge (The Planes) +14, Listen +7, Ride +8, Sense Motive +7, Speak Language +1, Spellcraft +38, Spot +7, Swim +21; Alertness, Arcane Strike, Cleave, Combat Casting, Dire Charge, Dodge, Epic Weapon Focus: Sword, bastard, Exotic Weapon Proficiency: Sword, bastard, Greater Weapon Focus: Sword, bastard, Improved Critical: Sword, bastard, Improved Initiative, Improved Sunder, Lightning Reflexes, Mobility, Power Attack, Scribe Scroll, Spell Penetration, Spring Attack, Still Spell, Weapon Focus: Sword, bastard, Weapon Specialization: Sword, bastard.
Languages: Common, Draconic, Giant, Infernal, Old Oeridian.
Spells Known (Wiz 4/7/6/6/6/5/3/2):
0 -- acid splash, arcane mark, dancing lights, daze, detect magic, detect
poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message,
open/close, prestidigitation, ray of frost, read magic, resistance, touch of
fatigue; 1st -- burning hands, chill touch, comprehend languages, enlarge
person, grease, identify, mage armor, magic missile, mount, protection from
good, ray of enfeeblement, shield, sleep, true strike; 2nd -- alter self, blur,
bull`s strength, cat`s grace, darkness, false life, fox`s cunning,
invisibility, mirror image, protection from arrows, scorching ray, see
invisibility, web; 3rd -- arcane sight, daylight, dispel magic, displacement,
fireball, fly, haste, keen edge, protection from energy, vampiric touch; 4th --
dimension door, fire shield, globe of invulnerability, lesser, ice storm,
invisibility, greater, lower spell resistance, phantasmal killer, remove curse,
stoneskin; 5th -- baleful polymorph, break enchantment, cloudkill, dismissal,
feeblemind, mind fog, permanency, touch of adamantine; 6th -- acid fog,
contingency, disintegrate, dispel magic, greater, globe of invulnerability,
repulsion; 7th -- finger of death, spell turning, teleport, greater.
Spells Prepared (Wiz
4/7/6/6/6/5/3/2): 0 - acid splash, detect magic x2, mage hand; 1st - burning
hands, magic missile x2, ray of enfeeblement, shield, true strike x2; 2nd -
darkness, false life, mirror image, scorching ray, see invisibility, web; 3rd -
arcane sight, dispel magic, displacement, fireball, protection from energy,
vampiric touch; 4th - fire shield, ice storm, invisibility, greater, lower
spell resistance, phantasmal killer x2; 5th - cloudkill, dismissal, feeblemind,
mind fog, touch of adamantine; 6th -- acid fog, globe of invulnerability,
repulsion; 7th - finger of death, spell turning.
Possessions: Averde’
“ in trade for Crook of Rao”: +6 sword, bastard:
defending, sundering, spell storing, keen, ghost touch), +5 full plate:
(ghost touch), +7 ring of epic protection, ring of evasion, +3 amulet of
natural armor, +10 belt of epic giant strength, boots of speed, +8 cloak of
epic resistance, gloves of arrow snaring, +8 headband of epic intellect,
scroll of mirror image, displacement, fly (CL7).