Drelnza (resurrected); Human female Ftr18: CR 18; Medium Humanoid; HD 18d10+72; hp 191; Init +12; Spd 30; AC 38 (FF 33, Touch 19); Base Atk +23/+18/+13/+8 base melee, +26/+21/+16/+11 base ranged; Grapple +23; Full Atk +29/+24/+19/+14 Melee (+4 bastard sword 1d10+13/crit 17-20/x2); +23/+18/+13/+8 Melee (unarmed strike 1d3+5/crit 20/x2); AL CE; SV Fort +20, Ref +19, Will +14; STR 21, DEX 26, CON 18, INT 14, WIS 12, CHA 14.

Skills and Feats: Bluff +7, Climb +25, Diplomacy +9, Handle Animal +7, Intimidate +25, Jump +27, Ride +15, Swim +9, Tumble +15; Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Dodge, Exotic Weapon Proficiency: Sword, bastard, Greater Weapon Focus: Sword, bastard, Greater Weapon Specialization: Sword, bastard, Improved Combat Expertise, Improved Critical: Sword, bastard, Improved Disarm, Improved Initiative, Iron Will, Mobility, Power Attack, Spring Attack, Weapon Focus: Sword, bastard, Weapon Specialization: Sword, bastard.

Languages: Common, Abyssal, Draconic.

Possessions: +4 bastard sword: (ghost touch, keen, unholy), +5 mithral scale mail: (death ward, fortification, moderate), +5 mithral heavy shield, slippers of spider climbing, +3 amulet of natural armor, +6 belt of giant strength, +5 cloak of resistance, +6 gloves of dexterity, helm of teleportation, +4 ring of protection, ring of mind shielding, various alchemical items and poisons.