Gleed;
Rock Gnome male Rog10/Wiz10/ArcTri1: CR 21; Small Humanoid (Gnome); HD
10d6+60(Rogue) , 10d4+60(Wizard) , 1d4+6(Arcane Trickster); hp 199; Init +10;
Spd 20; AC:31 (Flatfooted:31 Touch:22); Base Atk +14/+9/+4 base melee,
+20/+15/+10 base ranged; Grapple +8; Full Atk +19/+14/+9 Melee (+5 Dagger
1d3+5/crit 19-20/x2); +25/+20/+15 Ranged (+5 light crossbow 1d6+5/crit
19-20/x2); +14/+9/+4 Melee (unarmed strike 1d2/crit 20/x2); SA Illusion DC 19; SQ:
Low-light Vision (Ex), +4 Dodge Bonus to AC vs. Giants, Weapon Familiarity
(Ex), +1 Attack vs. Kobolds and Goblinoids, contingency
(displacement) if attacked; Rogue Features: Trapfinding,
Sneak Attack +5d6, Evasion, Trap Sense +3, Uncanny Dodge, Improved Uncanny
Dodge, Special Abilities (1), Improved Evasion; Wizard Features: Scribe Scroll,
Summon Familiar, Spells, Spellbooks, Bonus Feat (2); Arcane Trickster Features:
Ranged Legerdemain 1/day, Bonus caster level; ; Racial Features: +2 bonus for
saves against illusions, Spell Like Ability: 1/day speak with animals
(Burrowing mammal only, 1 minute), Spell Like Ability - 1/day: dancing
lights, ghost sound, prestidigitation; AL NE; SV Fort +17, Ref +21, Will
+17; STR 11, DEX 22, CON 22, INT 28, WIS 14, CHA 14.
Skills and Feats: Appraise +14, Balance +13, Bluff +14, Climb +5, Concentration +29, Craft (Alchemy) +17, Decipher Script +19, Diplomacy +9, Disable Device +22, Disguise +7, Escape Artist +16, Gather Information +7, Hide +23, Jump +3, Knowledge (Arcana) +24, Listen +16, Move Silently +23, Open Lock +14, Search +24, Sense Motive +3, Sleight of Hand +18, Spellcraft +33, Spot +14, Tumble +18; Combat Casting, Dodge, Epic Spell Focus: Illusion, Greater Spell Focus: Illusion, Improved Initiative, Mobility, Scribe Scroll, Spell Focus: Illusion, Spell Penetration, Spring Attack, Stealthy.
Languages: Common, Draconic, Dwarven, Elven, Gnome, Orc.
Spells Known (Wiz 4/7/6/6/5/4/2): 0 -- acid splash, arcane mark, dancing lights, daze, detect ghost, detect magic, detect poison, disrupt ectoplasm, disrupt undead, flare, ghost sound, light, mage hand, mending, message, no light, open/close, preserve ectoplasm, preserve organ, prestidigitation, ray of frost, read magic, repair minor damage, resistance, slash tongue, touch of fatigue, unnerving gaze; 1st -- charm person, color spray, comprehend languages, disguise self, expeditious retreat, identify, jump, magic missile, protection from good, shield, silent image, sleep, ventriloquism; 2nd -- blur, cat`s grace, detect thoughts, fox`s cunning, hypnotic pattern, invisibility, locate object, minor image, mirror image, misdirection, protection from arrows, resist energy, see invisibility; 3rd -- dispel magic, displacement, haste, hold person, lightning bolt, major image, nondetection, protection from energy, reality blind, tongues; 4th -- globe of invulnerability, lesser, hallucinatory terrain, invisibility, greater, phantasmal killer, rary`s mnemonic enhancer, scrying, stoneskin; 5th -- arc of lightning, false vision, hold monster, mind fog, mirage arcana, seeming, wall of force; 6th -- contingency, mislead, permanent image, programmed image, shadow walk, veil.
Spells Prepared (Wiz 4/7/6/6/5/4/2): 0 - daze, detect magic, ghost sound, mending, unnerving gaze (s); 1st - charm person, color spray (s), disguise self, jump, magic missile x2, protection from good, shield; 2nd - detect thoughts, hypnotic pattern, locate object, mirror image, misdirection (s), protection from arrows, see invisibility; 3rd - dispel magic, displacement, haste, lightning bolt, protection from energy, reality blind (s); 4th - globe of invulnerability, lesser, invisibility, greater, phantasmal killer (s), rary`s mnemonic enhancer, scrying, stoneskin; 5th - false vision (s), hold monster, mind fog, mirage arcana, wall of force; 6th -- contingency, mislead (s), shadow walk.
Possessions: +5 dagger, +5 light
crossbow (seeking), +5 ring of protection, ring of counterspells
(feeblemind); wand of mirror image (CL 12) (charges: 16), +6
amulet of health, ioun stone, dark blue [rhomboid], ioun stone, pearly white
[spindle], +6 headband of intellect, +6 gloves of dexterity, +5 cloak of
resistance, +9 bracers of armor, staff of illusion (charges: 29), winged
boots, scroll of invisibility,
major image, displacement, greater invisibility, persistent image (CL 11); rod
of absorption, +3 crossbow bolts (50), masterwork crossbow bolts
(50), spell component case, spellbooks.