Lanolin; High-Elf male Wiz7/Ftr8/SpSwrd5: CR 20; Medium Humanoid (Elf); HD 7d4+21(Wizard) , 8d10+24(Fighter) , 5d8+15(Spellsword) ; hp 185; Init +8; Spd 30; AC:33 (Flatfooted:29 Touch:18); Base Atk +24/+19/+14/+9 base melee, +20/+15/+10/+5 base ranged; Grapple +24; Full Atk +30/+25/+20/+15 Melee (+5 shortspear 1d6+15+1d6/crit 19-20/x2);
+26/+21/+16/+11 Melee (nine lives stealer 1d8+10/crit 19-20/x2); +24/+19/+14/+9 Melee (unarmed strike 1d3+8/crit 20/x2); SQ: permanent spells (protection from good, see invisibility, stoneskin), Immunity: Sleep Effects, Low-light Vision, +2 Saves vs. Enchantment Spells and Effects; Wizard Features: Scribe Scroll, Summon Familiar, Spells, Spellbooks, Bonus Feat; Fighter Features: Bonus Feat (5), Proficiency: Tower Shield; Spellsword Features: Ignore Spell Failure 20% (Ex), Bonus caster level (3), Bonus Feat, Channel Spell 3/day; AL CE; SV Fort +20, Ref +16, Will +17; STR 26, DEX 18, CON 16, INT 30, WIS 12, CHA 18.

Skills and Feats: Bluff +17, Climb +18, Concentration +26, Decipher Script +20, Diplomacy +17, Handle Animal +8, Intimidate +18, Jump +20, Knowledge (Arcana) +30, Knowledge (Dungeoneering) +15, Knowledge (Geography) +15, Knowledge (The Planes) +20, Listen +3, Ride +9, Search +12, Sense Motive +3, Spellcraft +35, Spot +3; Arcane Strike, Cleave, Combat Casting, Combat Expertise, Craft Magic Arms and Armor, Great Cleave, Improved Feint, Improved Initiative, Lightning Reflexes, Persuasive, Power Attack, Scribe Scroll, Spell Penetration, Weapon Focus: Shortspear, Weapon Specialization: Shortspear.

Spells Known (Wiz 4/7/7/5/5/4): 0 -- acid splash, arcane mark, dancing lights, daze, detect ghost, detect magic, detect poison, disrupt ectoplasm, disrupt undead, flare, ghost sound, light, mage hand, mending, message, no light, open/close, preserve ectoplasm, preserve organ, prestidigitation, ray of frost, read magic, repair minor damage, resistance, slash tongue, touch of fatigue, unnerving gaze; 1st -- burning hands, cause fear, charm person, comprehend languages, disguise self, mage armor, magic missile, protection from good, ray of enfeeblement, shield, sleep, true strike; 2nd -- bear`s endurance, blur, cat`s grace, eagle`s splendor, false life, invisibility, mirror image, protection from arrows, scorching ray, see invisibility, web; 3rd -- dispel magic, displacement, fireball, fly, haste, keen edge, lightning bolt, protection from energy, suggestion; 4th -- dimension door, evard`s black tentacles, fear, globe of invulnerability, lesser, ice storm, stoneskin; 5th -- cloudkill, cone of cold, permanency, symbol of sleep, teleport.

Spells Prepared (Wiz 4/7/7/5/5/4): 0 - arcane mark, detect magic, flare, prestidigitation; 1st - burning hands, charm person, magic missile x2, ray of enfeeblement, shield, true strike; 2nd - false life, mirror image, protection from arrows, scorching ray x2, see invisibility, web; 3rd - displacement, fireball, fly, lightning bolt, protection from energy; 4th - evard`s black tentacles, fear, globe of invulnerability, lesser, ice storm, stoneskin; 5th - cloudkill, cone of cold, permanency, teleport.

Possessions: +5 shortspear: (keen, acidic burst), nine lives stealer, +5 mithral scale mail: (acid resistance, greater, fortification, moderate, etherealness), +5 adamantine buckler: (animated), +4  ring of protection, ring of major spell storing, major (dimension door, displacement, protection from elements); rod of negation, +6 amulet of health, +6 belt of giant strength, boots of teleportation, +5 cloak of resistance, +6 gloves of dexterity +6 headband of intellect, ioun stone, incandescent blue [sphere], spell component case, spellbooks.