Vayne; Human male Wiz22: CR 22; Medium Humanoid ; HD 22d4+132(Wizard) ; hp 189; Init +9; Spd 30; AC:30 (Flatfooted:25 Touch:20); Base Atk +11/+6 base melee, +16/+11 base ranged; Grapple +10; Full Atk +16/+11 Melee (+5 quarterstaff 1d6+5+1d6/crit 20/x2); +7/+2 Melee (unarmed strike 1d3/crit 20/x2); SQ permanent spells (mind blank, protection from energy (cold), stoneskin), +5 inherent bonus to INT, Wizard Features: Scribe Scroll, Summon Familiar, Spells, Spellbooks, Bonus Feat (4); AL CE; SV Fort +19, Ref +20, Will +20; STR 10, DEX 21, CON 22, INT 35, WIS 12, CHA 7

Skills and Feats: Concentration +31, Craft (Alchemy) +35, Craft (Glassmaking) +22, Craft (Metalworking) +22, Craft (Woodcrafting) +22, Decipher Script +22, Diplomacy +10, Knowledge (Arcana) +37, Knowledge (Geography) +17, Knowledge (History) +17, Knowledge (Religion) +17, Knowledge (The Planes) +22, Sense Motive +6, Speak Language +1, Spellcraft +39; Combat Casting, Craft Rod, Craft Staff, Craft Wand, Craft Wondrous Item, Double Wand Wielder, Extend Spell, Greater Spell Penetration, Improved Initiative, Lightning Reflexes, Master Wand, Scribe Scroll, Spell Penetration, Two-Weapon Fighting.

Languages: Common, Abyssal, Draconic, Goblin, Orc, Undercommon.

Spells Known (Wiz 4/6/6/5/5/5/5/4/4/4/2): DM’s Choice; Epic – greater ruin, ruin.

Spells Prepared (Wiz 4/6/6/5/5/5/5/4/4/4/2): DM’s Choice.

Possessions: +5 quarterstaff: (icy burst), staff of conjuration (charges: 20), staff of frost (charges: 32), wand of ice storm (CL 7, charges: 45), wand of animate dead (CL 20, charges: 22), rod of enemy detection, +6 amulet of health, boots of levitation, +10 bracers of armor, +6 cloak of epic resistance, +6 gloves of dexterity, +8 headband of epic intellect, ring of spell turning, +5 ring of protection, bag of holding (type III), spellbooks, spell component case.