Faster Tools 1.5
Get Plain Text
Clicking on this button will pop up a dialog box with a text version
of all the attributes. This will allow you to use ctrl-c to copy
selected text and then ctrl-v to then insert the selected text into a word
processor of your choice.
Race and Class
Click the Roll button and Faster Tools will randomly generate a race, class(es),
and level(s) for you. If you prefer you can enter a Race in the drop
down box and type in a class and level. Note: the class must have
the first letter capitalized and have correct spelling. Since Faster
Tools is made to be used with the Character Generator it does not support
the prestige classes in the DMG.
Skills
Click on the Roll Skills button button and Faster Tools will pick all your
skills based on your class(es), intelligence, and race (humans get more
skill points). You will see the name of the class and then a list
of skills, these skill ranks were purchased with this classes pool of skill
points. There is a 50% chance that a skill will be picked from the
list of class skills and a 50% chance a skill will be picked from the list
of cross class skills; other than that there is an equal chance for all skills.
Once a skill has been picked there is a 50% chance that that skill will be
maxed out until you no longer have any skill points or you have the maximum
rank allowed in that skill.
One thing to note. I added a house skill called Monster Lore to the
Class skill for all classes. This skill allows a character a chance
to recognize a monster and know the monster's abilities and weaknesses.
Also, the .skill files are just text files so you can open them
up in a text editor and change them if you want. You can also increase
the frequency of a skill by adding it more than once to the file, each entry
has an equal chance of being chosen.
Feats
Click on the Roll Feats button and Faster Tools will randomly roll Feats
for your character. Any Feat that does not have a prerequisite has
an equal chance of being chosen. Although a non spell caster can take
feats related to spell casting I decided to eliminate these feats from the
non spell casters list of possible feats. In general if you meat the
prerequisite for a feat you have twice the normal chance of selecting that
feat on the second go around. The only exception to this is Paladins
and Rangers who are able to cast spells, the spell related feats will have
a normal chance for these characters. Also, if after rolling a feat
this qualifies you for another feat there is a base 50% chance that you will
take the next feat in the series.
One thing to note. I added two house Feats. One is Team Fighting,
only prerqusisite is proficiency in the weapon you are using and it is on
the Fighter Bonus feat list. Team Fighting gives you +1 to hit
and +1 AC when fighting next to a commrad that also has Team Fighting.
The other is Poison Immunity (prequisite Dwarf or 1 level Rogue or the Great
Fortitude feat). Poison Immunity gives you complete immunity to one
specific type of poison.
Cleric Domains
Click on the Roll Domains button to randomly choose two domains for your
Cleric. Note: the cleric.domain file is a text file so you
can change the list of available domains if you want to. You can also
increase the frequency of a domain by adding it in more than once; each
entry has an equal chance of being chosen.
Open Game Content
Faster Tools is now a d20 product. The executable itself is open game
content except for any images, and the words Dungeons and Dragons, Wizards
of the Coast, Yo Yo Dyne Technologies, and Faster Tools.
There is also a d20random.dll that is a separate d20 product included with
the install. The d20random.dll, d20random.lib, and dice_roll.h are
completly open game content.
'D20 System' and the D20 System logo are Trademarks owned by Wizards of
the Coast and are used with permission.