Affiliations

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Affiliations are a type of faction in the third edition ruleset[1] which player characters can join and earn an "affiliation score" which measures their fame or notability within an organization.[2]

Affiliations generally fall into one of ten categories: business, cabal, college, druid circle, fighting company, government, spy ring, temple, thieves guild, or tribe.[2]

A character can have affiliation score in several affiliations, but can only use the benefits of one affiliation on any given day.

City of Greyhawk

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See also: List of guilds in the City of Greyhawk


The following affiliations can be found in the Living Greyhawk Greyhawk Ruins Sourcebook (597 CY).[3]

Restenford

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Sasserine and the South

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Universal

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Organizations as Factions in fifth edition

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While the idea of Affiliations was introduced in third edition, in fifth edition this translates to Factions.

In Princes of the Apocalypse (2015), equivalents are given to replace the factions presented in it (and other fifth edition sources) with fations specifically from the World of Greyhawk™ setting.

References

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Notes

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Citations

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  1. Player's Handbook II (2006), p.163-190.
  2. a b Player's Handbook II (2006), p.165.
  3. Greyhawk Ruins Sourcebook (2007) , p.16-23.
  4. Player's Handbook II (2006), p.177.
  5. Player's Handbook II (2006), p.178.
  6. a b c d e f Dragon #348 (Oct 2006), p.67-73.
  7. Dragon #352 (Feb 2007), p.73-74.
  8. Player's Handbook II (2006), p.163.
  9. Dragon #350 (Dec 2006), p.69-70.
  10. Dungeon Master's Guide II (2005), p.170.
  11. a b c Princes of the Apocalypse (2015) , p.247.
  12. a b Princes of the Apocalypse (2015) , p.248.

Bibliography

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