| Strength: 16 Wisdom: 18 Constitution: 15 Intelligence: 12 Dexterity: 9 Charisma: 15 |
Weapon In Hand: mace (+3) | Equipment | |
| Secondary Weapons: hammer (+2), footman's flail | Wand of Wonder (9 charges) | Large Bag of Holding | |
| +3 chainmail, +3 shield | Scroll 1, CLWx5 | ||
| +3 mace, +2 hammer | Scroll 2, Firetrap x2, Neutralz Poison x2, Slow Poison x2 | ||
| Back Pack/Tind Box | 2 lrg bags | ||
| Armor Type | Hit Dice: 9 | 4 vials Holy Water | Onyx Dog Figurine |
| Silver Box w/ 20 Hly Wtr | Prayer Book | ||
| Armor Class: 2/-1 | Hit Points: 55 | contin light gem | Holy Symbol |
| 100' rope, grapling Hook | |||
As an aside, the PC was a photocopy of a 1978 Del Enterprises character sheet (the ones that looked like computer punch cards; it was enlarged by a third or more, probably, for the copy).
The text of the event listing is similar to the Northeaster event, but shorter in descriptive detail:
RU03 TREASURE OF THE DRAGON QUEEN: Find and secure the fabled cache before the forces of darkness subjugating the region stumble across it. God knows what will happe if they do. AD&D. 40 Players, 8/Game. TR=C3. W:P, R=5 Hrs, LI-209/LI-213/LI-215/LI-207/LI-211. Fee=$5. Prizes: MC/Attt., 1st: $0 MC, 2nd: $25 MC, 3rd: $15 MC, 4th: $10 MC.
The explanation for the codes is:
I was originally looking for the tourney in the
hope to run it for my younger brother Phil as a 30th birthday gift. "Treasure
of the Dragon Queen" was the first D&D tournament we played together, and I'd
hoped to surprise him with it, upon my return home at Christmas of that year (I
currently live in San Jose, CA; my family's in Merchantville in southern New
Jersey).
I have done a fair amount of research on the tourney thus far, which I summarize below
after the details that I recall about the adventure itself:
"Treasure of the Dragon Queen" was illustrated in a manner similar to the Tomb of Horrors module (half-page images), so it may have been RPGA (but most folks at WotC don't think it was). From what I recall of the illos were in a Jeff Dee-like style, although Jeff doesn't recall working on this adventure (perhaps it was Jim Holloway or Jim Roslof or someone else altogether---I definitely wasn't as savvy about recognizing some the artists' styles, back in the day...).
The wilderness adventure plot featured competing bands of PCs and NPCs/monsters attempting to recover a portion (?) of Tiamat's horde---or something like that.
The wilderness concluded with a confrontation in a temple of Tiamat, in which a dragon laired (one of her consorts had gone rogue and stolen some of her hoard??). The temple environs included a swampy area, though I don't recall any more detail about the temple itself.
Some names and plot details I recall include:
Claude (a beholder), bursting up through the floor, eye-rays blazing! (This was definitely one of the illustrations)
the Fighter Lords Ti and Agmar (who where served by, or rivals with, a group of Lizardmen); I'm pretty sure they were Lawful Evil, and may or may not have been in cahoots with Claude
I think some Druids were involved as well, and they have been partnered with some Lizardmen
the Lizardmen worshipped Tiamat, I think, and wanted to protect her hoard, or something like that; they also may have served the dragon???
In terms of the research I've done, here's the scoop:
Frank Mentzer, founder of the RPGA, had no ideas.
Frank pointed me to an RPGA guru/collector by the name of Larry Hull, but he hasn't turned anything up.
Gary Gygax, Rob Kuntz, Jim Ward, and Skip Williams don't remember it.
Jean Rabe has put me in touch with a number of ex-TSR and ex-RPGA folks, all no avail (as yet):
Keith Polster
Harold Johnson
Rembert Parker, who advised that early RPGA tourneys weren't illustrated
Eric Shook remembers the adventure, and thinks that Tom Moldvay may have written it, but isn't sure. He's trying to rack his brain for more details.
Scott at the Acaeum is a dry source, as are Matthias Bock (afterglo's non-TSR list of D&D stuff), Rhea Shelley, Jason Zavoda, William McCarthy, Adrian Newman, and various other hard-core D&D collectors I know from online.
Randy Porter, the Keeper of Ancient GenCon Lore, hasn't heard of it.
I've posted to rec.games.frp.dnd and r.g.f.misc and r.g.f.announce.
I've tried various NJ-based retailers and convention managers, including The Gamer's Realm and ShoreCon
I've also tried the past presidents of Rutgers University Gamers (Albert J. Rieder was the 1982 RUG president for Northeaster II, according to the preregistration booklet), and the RUG MSN group---both nada.
None of these sources have panned out. You
are my only hope!
If you have any information about this tournament, or can put me in touch with any
long-time gamers who may know it, or have a copy, I would vastly appreciate your help!
Thanks!
Allan Grohe
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