Verbobonc

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Greyhawk Realm
Viscounty and Town
of Verbobonc
The arms of Verbobonc, as depicted in Living Greyhawk Gazetteer (2000).
General information
Motto:Earth and stone, man and gnome
Region:Old Ferrond
Government
Ruler:
Viscountess Wilfrick Rejjin(576)
or Viscount Wilfrick(576)
Viscount Langard(591)
Government:Semi-independent nation owing fealty to Veluna, but nearly autonomous in practice
Alignments:LG*, N, LN
Demographics
Capital:Verbobonc 11,600 (576 CY),
12,500 (585 CY)
12,700 (591 CY)
Provinces:Fourteen freeholds and fiefs, all under 500 square miles; entire viscounty is a bishopric under Saint Cuthbert, divided into eight "guardianships"” overseen by abbots; some guardianships include more than one political fief.
Population:177,800 (591 CY)
Races:
Humans (Ofsr) : 79%
Elves (sylvan) : 9%
Gnomes : 5%
Halflings : 3%
Dwarves : 2%
Half-elves : 1%
Half-orcs : 1%
Languages:Common
Groups
Religions:Saint Cuthbert*, Ehlonna, Zilchus, Fharlanghn, Obad-Hai, Beory
Allies:Veluna, Furyondy (distrusted), Knights of the Hart (distrusted), Kron Hills gnomes (distrusted, technically in rebellion currently), Dyvers, Greyhawk
Enemies:Empire of Iuz, Pomarj, various evil cults (especially Iuz, Vecna, Zuggtmoy, Temple of Elemental Evil)
Miscellaneous
Resources:copper, gems, timber
Coinage:[Modified Furyondy] leaf (pp), wheatsheaf (gp), knight (ep), spire (sp), common (cp)

Verbobonc, properly known as the Viscounty and Town of Verbobonc, is a semi-independent nation in Old Ferrond. Though Verbobonc owes fealty to the Archclericy of Veluna, it is nearly autonomous in practice.

Geography and climate

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The Viscounty of Verbobonc is bordered to the north by the Velverdyva River, and extends roughly 15 miles into the Kron Hills to the south. Verbobonc is bordered to the east by the Gnarley Forest and the lands of Dyvers.

City of Verbobonc

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The city of Verbobonc is an ancient settlement, existing since before the founding of the Great Kingdom.[1] It situated on a "plain overlooking the Velverdyva River to the north." It is a built of granite from Kron Hills and is surrounded by city walls.[2] At the center of the city sits Grayfist, the castle which is the seat of the viscounty.[3]

The buildings built by humans are often one story in stone, influenced by gnomish architecture. The gnomish establishments and homes are mostly one-story underground dwellings, in what they call "rents". The sylvan elves have gardened wooden houses, called "ipt-houses", fashioned and decorated in personal styles, many resembling tree houses with living quarters on a second floor without stairs.[2]

The old elven settlement had an "impressive elven tower fortress surrounded by yet more tall, thin towers, narrow walkways, lofty houses, and parkways filled with delicate wood and ceramic statuary." A wall was eventually built around it, and "hundreds of new buildings" were built, accommodating humans and gnomes, but blending the architectural style of those, with that of traditional elven buildings.[1] The fortress eventually was occupied by humans, as the elves retreated to wooded areas, but it is unclear if this is the same place as the castle now called "Grayfist".

Founding of the town

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"Verbobonc was an elven settlementt, a small but impressive river town filled with tall, thin towers, narrow walkways and delicate wood and ceramic statuary. The local elves shared their lives and livelihood with the good gnomes of the Kron Hills to the south, banding together to battle off threats from the north and east. Verbobonc, then, was a military town, aligned with the gray elves of Enstad, though a political entity unto itself. The surrounding hillocks still hold relics of those ancient days, slowly crumbling towers of unsurpassed beauty, troves of buried arrowheads and still-useful armor. It is even said there remain elven Old Places, sacred refuges hidden in the magical folds of the world."[1]

"In this spirit was the slogan "Earth and Stone, Man and Gnome" carved above the city’s east gate, a motto and approach to life that endures to this day."[1]

Her elven patrols ranged into the deep Gnarley Forest to the east, the Kron Hills to the south, and through the Iron Wood to the west.

set on a wooded hilltop overlooking a spot where a minor tributary, Gillendyl’s Run, enters the Velverdyva River’s wide expanse.

Considered a safe haven on the great river, a marketplace developed along the riverbank attracting goods from near and far.

People

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One personage of note, from Verbobonc's past, is a gnomish architect by the name of Snirthiglin, who is said to have drawn Verbobonc's first city plans. Riggby, a Patriarch of Boccob and a companion of the archmage Mordenkainen, spent his last years in Verbobonc, passing away from natural causes in 597 CY.[4]

Population

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The population of the viscounty as a whole was massively underreported in 576 CY,[note 1] but the population at the time was counted as 35,00 humans; in addition to 4,000 gnome and 2,500 sylvan elf males of fighting age,[6] but not counting women, children, and the elderly.

In 591 CY, the population of Verbobonc totaled 177,800 persons, the vast majority being humans of chiefly Oeridian stock. Elves, halflings, dwarves, and gnomes make up less than twenty percent of the total population.

Religion

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The most commonly accepted religion in Verbobonc is St. Cuthbert, because the viscounty is divided up into eight bishoprics to administer the region.

Also found are nature-related deities—Ehlonna, Obad-Hai, and Beory, as well as. Fharlanghn. Zilchus is also worshipped in the viscounty.

Festivals with religious connections are common in the city.[2]

Languages

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Government

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Administrative Divisions

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The secular divisions of Verbobonc are fourteen fiefdoms ruled by a local lord. None of them exceed 500 square mailes.

Additionally, Verbobonc has religious divisions and those same fourteen Fiefdoms are divided into eight "guardianships" of the Church of St. Cuthbert, each with it's own abbot, under a Bishop of the church.[1]

Executive Branch

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Verbobonc is ruled by the viscountess (or viscount), bearing the honorific Defender of the Faith. In 576 CY, this is Viscountess Wilfrick Rejjin (female human)[7] (or Viscount Wilfrick[6] [male human Ftr10][8] in earlier editions) The bishop (Saint Cuthbert) of Verbobonc has a great influence. The city of Verbobonc has a Mayor (Velysin in 585 CY).[3]

Legislative Branch

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Heraldry

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The national heraldry of Verbobonc is a shield with a green tree on a gold field, with an engrailed green border, upon which are alternating gold oak leaves and black-and-gold acorns.[9][10]

Economy

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After Dyvers, Verbobonc is the second-largest port on the Velverdyva, and brings much wealth to the Viscounty.

Resources

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Verbobonc does a brisk trade in gems and copper from its local mines, and also harvests timber from the nearby Gnarley Forest. The town is renowned across the Flanaess for its gnomish smiths.

Currency

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The Verbobonc standard coinage is a modified version of Furyondy's coinage, consisting of the platinum leaf (pp), gold wheatsheaf (gp), electrum knight (ep), silver spire (sp), and copper common (cp).

Transportation

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Military

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The City of Verbobonc have a militia lead by the mayor that can be expanded in times of war. The viscount have a retinue of trained soldiers including heavy cavalry. [3]

In Legends of Greyhawk

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Verbobonc is one of the regions in which adventures are set and are organized by Baldman Games, one of the Premier Organizers for the organized play campaign. It is part of the group of regions referred to as Old Ferrond in the early previews of the campaign. Though the name is well-known in Greyhawk lore, they decided to separate regions individually since the name "Old Ferrond" isn't in the DMG 2024, and they didn't was to confuse fans and players. [11]

The Legends of Greyhawk (LoG) preview adventures take place in the Viscounty of Verbobonc. The multi-table special Battle of Emridy Meadows[12] is a prequel set in 569 CY, and forms the historical background for the campaign, which starts seven years later in 576 CY. The first trilogy of adventures takes place in the Kron Hills, across the plains to the southeast of the capital, where trouble is brewing. At the relatively controlled Hommlet there is a local representative of the viscountess, the mage Burne. Meanwhile, further east in Nulb, the viscounty has no control and river pirates plying Imeryd's Run have taken over. Parties are sent out from the Verbobonc City to bring clarity to the situation, by Artunok Swooren (male elf) on on behalf of the viscountess of Verbobonc Wilfrick Rejjin,[13][14][15].

In Living Greyhawk

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In the Living Greyhawk campaign, Verbobonc corresponds to the states of Illinois and Indiana. The regional Triad pioneered a system for allowing Living Greyhawk player characters to develop towns, open businesses, and establish strongholds—something previously beyond the scope of the Living Greyhawk campaign. The system was known as the Verbobonc Town Project. It was later adopted for use by other regions of Living Greyhawk to allow their players to do the same. Player-created towns in Verbobonc include Cienega Valley, which is located in the Kron Hills and is known for its fine wines; and Irondelve, a subterranean dwarven community beneath the Lortmil Mountains.

History

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The viscounty was formally incorporated into Veluna and the Viceroyalty of Ferrond in 119 CY. Verbobonc became the primary river port for Veluna, a fact that made it a primary target of Keoish aggression in the 350s CY. By 355 CY the Second Keoland Expeditionary Force had taken Devarnish and fanned out into the lands south all the way to the Lortmils and east passed the Iron Wood and into the Kron Hills. Only Canon Turgen IV of Mitrik’s negotiation of the Treaty of Devarnish saved the remainder of Verbobonc territory from annexation. However, much of the western lands of the viscounty were occupied. The looming Castle Estival, just east of the Iron Wood housed the furthest eastward Keoish garrison. From there the forces of Keoland controlled all trade traveling on the Great Western Road and controlled the western and southern approaches to Verbobonc Town itself. In 415 CY, however, a new governor for the northern Keoland provinces arrived, Commander Berlikyn of Gran March. He initiated a program of grim oppression in the occupied lands, and by 436 CY publicly threatened to violate the Treaty of Devarnish and annex the whole of Veluna, including Verbobonc, in the name of the Keoish crown.

Whether the king of Furyondy decided to act due to the agents dispatched by the Velunese canon in that year, or because the looming threat of Keoland had simply become too large to ignore, act he did. The armies of Furyondy surged into Veluna, battling south of the Velverdyva in a ferocious series of actions soon known as the Short War. Several volunteer companies from Verbobonc assisted a small Furyondian force in isolating the Keoland garrison in Castle Estival, rendering them helpless. The bulk of the Furyondy armies battled to the west through Veluna, the Fals Gap, and capturing all of Bissel in the process by 438 CY.

Following the Short War, Verbobonc grew distant from Mitrik. Its viscount still sent a delegate to sit on the Celestial Order of the Moons, but never again would the people of the Viscounty be considered completely willing vassals. The Velunese College of Bishops, rallied by a contingent of orthodox Cuthbertine Overseers, voted overwhelmingly to break from Furyondy in 446 CY signing an agreement known as the Concordat of Eademer. In these years, the church of Saint Cuthbert came into great prominence in Verbobonc, inspired in no small part by the actions of the Cuthbertine Overseers in the College of Bishops. To many in the Viscounty it was taken as a sign of autonomy. Gradually, over time, clerics of Saint Cuthbert displaced Raoan clerics in important government roles throughout Verbobonc.

In the early 500s CY Verbobonc forces assisted their gnome-friends in the Kron Hills. Gnome volunteers from the Kron in turn assisted their relatives in the Lortmils during the Hateful Wars, when the dwarves and gnomes of the mountains forced out nearly all the major humanoid tribes. Verbobonc forces helped patrol those areas of the Kron left unprotected by the gnomes fighting away from home and protecting their southern frontiers from humanoid incursions.

The trading town might have fallen from the gaze of history if not for the development, in the late 550s of a nexus of evil southeast of the town, I the Kron Hills. This outpost, the infamous Temple of Elemental Evil, soon became a beacon for vile men and humanoids from across the Flanaess. These evil forces began raiding the overland caravan routes which pass through or near Hommlet, thus threatening this avenue of trade between Dyvers and Verbobonc as well as the local hill folk and gnomes. The raids did not appear alarming at first, but gradually increased over time. Efforts by the Gnarley Rangers, mounted patrols from Verbobonc, local woodsmen, and gnomes from Ostverk apparently checked, but did not stop, the spread of outlawry and evil. In the year 560 CY various troubles began to crop up between the Viscounty and the Kron Hill gnomes. Trade goods disappeared on their trek from the Kron Hills to Verbobonc City, gnome merchants reported being harassed by Verbobonc patrols, Verbobonc patrols reported defeating humanoid raiding parties paid by gnomish coin, and gnome claims of human raids on their caravans. Worst of all was an attempted assassination of Prince Jimm of the gnomes of the Kron Hills, a resident of Verbobonc City. All of these troubles proved to be the doings of an agent from the Temple of Elemental Evil. He was revealed and chased out of the city.

By 568 CY, it became clear that the Temple villains had established an army, and the following year saw a banding together of the forces of good to clear the Verbobonc lands of its evil scourge. Contingents of men-at-arms and cavalry from Verbobonc, Furyondy, and Veluna, together with a force of dwarves from the Lortmils, gnomes from the Kron Hills, and an army of elven archers and spearmen gathered together against the vast horde of evil men and humanoids based at the Temple of Elemental Evil. The opposing forces initially met on the grassy fields south of the Velverdyva River and several leagues to the east of Verbobonc Town. The allied forces of good maneuvered against the evil forces, closing upon the stronghold of the evil creatures, the walled Temple near Nulb, not far from Hommlet. Elven scouts reported that a huge evil army was approaching from the south. The Marshall of Furyondy, leader of the combined forces, ordered a withdrawal northward to a position scouted earlier. This new position would afford more open ground for the heavy cavalry and pikemen to effectively operate. Light cavalry skirmishers were sent out to screen the withdrawal, and no real fighting took place that day.

The horde of evil creatures and men marched forth the next morning into the Emridy Meadows northwest of Nulb. These meadows were so named from the Emridy Run, a small tributary of the Imeryds Run, which enters the larger river from the west. The allied army waited with formed ranks, pike-men from Furyondy, Veluna and Verbobonc were arrayed so that their right flank was secured by the Emridy Run; in the center were the banners of horse, and on the allied left were deployed bands of dwarves and gnomes, with a few units of elven archers place in the intervals between. The flank of the demihumans protected by the Imeryds Run. The humanoids fell immediately upon the allied left, while the men in the evil ranks rode to engage the allied center and right. The hordes of orcs, gnolls, and ogres thrust aside their hated foes and rushed to encircle the balance of the allied army. But, this fell into the Marshall of Furyondy’s planned trap. The whole human portion of the allied army pivoted backward to the left as the demi-humans pivoted backward and right, and a large contingent of previously screened heavy cavalry charged into the right flank of the humanoids. Meanwhile, squares of elves emerged from the Imeryds Run where they had remained hidden until this moment. Trapped in this pocket with the pike-men now advancing into their left flank, the cavalry in their front, the demi-humans on their right and the elven squares at their rear, the packed mass of evil humans and humanoids fought hopelessly. When the great slaughter was finished, the allies went on to besiege the Temple of Elemental Evil itself. It fell after a fortnight. Powerful mages and clerics sealed the temple ruins with arcane bindings, claiming to have trapped a powerful demon within its golden doors.

The peace was short lived. The so-called "Second Rising" of the Horde of Elemental Evil surprised no one. Viscount Wilfrick, alerted to the growing evil by agents in the south, ordered the construction of a castle at the sleepy village of Hommlet. In the late 570s CY, dozens of parties of adventurers sallied forth against the temple. After much loss of life, the horde seemed at last to have met defeat. The castle at Hommlet was completed in 581 CY, and the folk of Verbobonc began cautiously to return to a life unhindered by the shadow of evil. Verbobonc was not an official participant in the Greyhawk Wars, though dozens of volunteer companies native to the viscounty bolstered the armies of Furyondy and Veluna. It was rumored that Scarlet Brotherhood agents and 'advisors" had counseled the Viscount to sit tight in those troubled times., yet no proof was ever discovered. When the volunteers returned from the wars in the north, they found their homeland embroiled in a desperate political struggle with the realms they had left to assist.

The Viscount’s influence over his own vassal lords also declined to the point where they nearly exerted free rein to rule their small holdings In 585 CY, the Furyondian Knights of the Hart called for the annexation of Verbobonc and Dyvers. Wilfrick, more loyal to Veluna, hosted a visit from a Velunan representative. The representative assured Wilfrick and a gathering of the populace in Verbobonc Town itself that their Furyondian allies would do no such thing. But, the emergence of the Great Northern Crusade in 586 CY, in which Veluna and Furyondy acted as a single political unit, frightened many in the town who had long preferred the reason (and liberal tax laws) of Mitrik to the zeal (and active monitoring of the finances of the aristocracy) of Chendl.

Wilfrick’s age appeared to weigh heavily upon him during this time. He began to lose interest in maintaining patrols into the Gnarley Forest and the Kron Hills. Also, he did little after the visit of the Velunan representative to quell the fears of his own people. The situation came to a head when the old Viscount died in his sleep in Harvester 587 CY, leaving Castle Grayfist to his eldest known son, the Right Honorable Sir Fenward Lefthanded.

The new Viscount publicly denounced all talk of annexation and embarked on a series of wellpublicized raids into nonhuman lairs of the Gnarley Forest. At first, the people and nobles of the Viscounty were pleased with the boldness of their new leader. But, Fenward then enacted a number of rash policies that harmed the city and its allies. He declared he had "eradicated all enemies of the viscounty, both imaginable and otherwise." He ordered the withdraw all patrols from the Gnarley Forest and the Kron Hills, calling them too costly and no longer necessary. Nonhuman communities that depended on those patrols to protect them from real and still present threats exploded in uproar against this new policy. Fenward responded to the Kron Hills gnome protests with an illthought insult; “the craven little moles can take care of themselves.” The gnomes of the Kron Hills summarily declared themselves free from Verbobonc’s authority, swearing themselves to their Clan lord, Urthgan the Eldest of Tulvar, and to the Assembly of the Kron Hills, a council of gnome elders. The sylvan elves of the Gnarley, though hard pressed without human patrols, scarcely acknowledged the change.

A series of slanderous dispatches between Viscount Fenward and the Kron Assembly followed and left many city gnomes unsure of their allegiance. This dangerous development worsened when papers implicating the viscount as an agent of the Scarlet Brotherhood were discovered in Fenward’s chambers. They hinted at plots to cut off all river trade along the Velverdyva and the assassination of those nobles who supported increased patrols. Later, the papers were revealed to be forgeries, a fact that helped Fenward little. As the captain of his own guard attempted to place Fenward under arrest for treason, Fenward resisted and was slain in the resulting struggle by the captain. Shortly after, the guard captain killed himself, supposedly over the humiliation and shame of having killed his Viscount. Again, suspicion fell on the possible involvement of Scarlet Brotherhood. And as before, no real proof could be found. However, a known minor advisor to both former Viscounts had disappeared without a trace.

Thereafter, rulership of Verbobonc fell to Langard of the Gnarley Border, a half-elven, half-forgotten bastard son of Viscount Wilfrick. The new viscount was surprised to find himself in charge of the town, and he is a cautious though naively open ruler (hoping that his past affairs as a minor smuggler do not come to public attention). In a land so controlled by fear (of monsters, evil cults, and annexation), many look upon Langard’s “discovery” with the suspicion that he is a Scarlet Brotherhood agent and no relation to the former viscount. No less a personage than the city’s venerable Haufren, Bishop of Saint Cuthbert, vouches for him. However, he does not have the support of a majority of the nobles, who would rather see one of their own, take control. Langard quickly became popular with the lower classes for his openness. He quickly established fair relations with Veluna and Furyondy. He also wants smoother relations with the Kron Hill gnomes, boost internal security, and improve trade with Dyvers.

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References

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Notes

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  1. "Previously published population figures for the Flanaess were often very low given poor census-taking methods and outright falsification."[5]

Citations

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  1. a b c d e Living Greyhawk Gazetteer (2000), p.131.
  2. a b c WG8 Fate of Istus (1989), p.93.
  3. a b c WG8 Fate of Istus (1989), p.94.
  4. Expedition to the Ruins of Greyhawk (2007), p.4, 13.
  5. Living Greyhawk Gazetteer (2000), p.19.
  6. a b World of Greyhawk Fantasy Game Setting (1983), p.41, Guide.
  7. Dungeon Master's Guide (2024), p.163.
  8. The World of Greyhawk Fantasy World Setting (1980), p.18.
  9. World of Greyhawk Fantasy Game Setting (1983), p.IBC, Guide.
  10. Living Greyhawk Gazetteer (2000), p.IBC.
  11. Dave Christ (@TheBaldman). legends-of-greyhawk. Baldman Games Discord. 24 Jul 2025 "Q: Did they just break "Old Ferrond" into Furyondy Veluna and Verbobonc? or do we have some new regions to celebrate? A: Old Ferrond isn't in the DMG. So we had to clarify it."[1]
  12. Battle of Emridy Meadows (BMG, 2025)
  13. A Village Called Hommlet (BMG, 2025)
  14. Darkness in Nulb (BMG, 2025)
  15. Ruins of the Moathouse (BMG, 2025)

Bibliography

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———. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983.

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Ash Horn Stream (Verbobonc) Geographical feature Stream, WG8 Fate of Istus 95
Barlonns Stoneworks (Verbobonc) Building Shop, WG8 Fate of Istus 95
Bensars Wax Works (Verbobonc) Building Shop, WG8 Fate of Istus 95
Bethans Books (Verbobonc) Building Shop, WG8 Fate of Istus 94
Black Sorceror of Verbobonc Non-player character Slavers, AD&D 2e 48, 51, 52
Brass Rail Tavern (Verbobonc) Building Tavern, WG8 Fate of Istus 94
Bristling Headgehog (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WGA4 Vecna Lives! 36, 38
Bronze Unicorn Inn (Verbobonc) Building Inn, WG8 Fate of Istus 94
Castle Gate (Verbobonc) Infrastructure Gate, WG8 Fate of Istus 95
Clothos Cheese House (Verbobonc) Building Shop, WG8 Fate of Istus 95
Clothos Clothes (Verbobonc) Building Shop, WG8 Fate of Istus 95
Common coin - Copper piece (Verbobonc) Item Coin, Living Greyhawk Gazetteer 131
Courtway Avenue (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Dieg Manor (Verbobonc) Building Manor, WG8 Fate of Istus 95, 96, 98, 104
Electrum Eel (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 95
Fharlanghn, Shrine of (Verbobonc) Building Shrine, WG8 Fate of Istus 95
Gentlemen of the Watch (Verbobonc) People Group Army, WGA4 Vecna Lives! 37, 45, 46
Gnomeburg (Verbobonc) Place Quarter, WGA4 Vecna Lives! 34, 35, 36
Grandma Henris House of Rest (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 95
Guard Gate (Verbobonc) Infrastructure Gate, WG8 Fate of Istus 94
Hamstids Stables (Verbobonc) Building Shop, WG8 Fate of Istus 95
Hanged Man Inn (Verbobonc) Building Inn, WGA4 Vecna Lives! 36
Harvesters Theater (Verbobonc) Building Shop, WG8 Fate of Istus 95
Heironeous, Temple of (Verbobonc) Building Temple, WG8 Fate of Istus 95
High Gate (Verbobonc) Infrastructure Gate, WG8 Fate of Istus 94
High Run Road (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Hilewys Gnome Palace (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 94
Hill Way (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Inner City Gate (Verbobonc) Infrastructure Gate, WG8 Fate of Istus 94, 95
Istus, Shrine of (Verbobonc) Building Shrine, WG8 Fate of Istus 95
Jalas Armory (Verbobonc) Building Shop, WG8 Fate of Istus 94
Jamstavs Merchants House (Verbobonc) Building Shop, WG8 Fate of Istus 95
Jylees Inn (Verbobonc) Building Inn, WG8 Fate of Istus 95
Kaboras Jewel of the Velverdyva (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 95, 96, 97
Kiles Spice Store (Verbobonc) Building Shop, WG8 Fate of Istus 94
Kingsway Road (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Knight coin - Electrum pieces (Furyondy, Verbobonc) Item Coin, Living Greyhawk Gazetteer 45, 131
Kron Hall (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WGA4 Vecna Lives! 34, 35
Langard (His Noble Lordship, the Viscount Langard of Verbobonc, Defender of the Faith) Non-player character Male, half-elf, [3e Rog4], Dragon magazine #306 95
Langard (His Noble Lordship, the Viscount Langard of Verbobonc, Defender of the Faith) Non-player character Male, half-elf, [3e Rog4], Dragon magazine #344 50
Langard (His Noble Lordship, the Viscount Langard of Verbobonc, Defender of the Faith) Non-player character Male, half-elf, [3e Rog4], Living Greyhawk Gazetteer 131, 133
Langard (His Noble Lordship, the Viscount Langard of Verbobonc, Defender of the Faith) Non-player character Male, half-elf, [3e Rog4], Living Greyhawk Journal #1 31
Langard (His Noble Lordship, the Viscount Langard of Verbobonc, Defender of the Faith) Non-player character Male, half-elf, [3e Rog4], Living Greyhawk Journal #2 31
Langard (His Noble Lordship, the Viscount Langard of Verbobonc, Defender of the Faith) Non-player character Male, half-elf, [3e Rog4], Living Greyhawk Journal #3 31
Langard (His Noble Lordship, the Viscount Langard of Verbobonc, Defender of the Faith) Non-player character Male, half-elf, [3e Rog4], The Adventure Begins 37
Leaf coin - Platinum pieces (Verbobonc) Item Coin, Living Greyhawk Gazetteer 131
Lesters House of Cards (Verbobonc) Building Shop, WG8 Fate of Istus 95
Lords District (Verbobonc) Place District, Dragon magazine #AN3 99
Low Run Road (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Macors Merchant House (Verbobonc) Building Shop, WG8 Fate of Istus 94
Maynards Metal Emporium (Verbobonc) Building Shop, WG8 Fate of Istus 94
Melindor of Verbobonc (Poet/Playwright) Non-player character Living Greyhawk, The Player's Guide to Zeif, D&D 3.5e 4
Molten Spigot (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 95
Nibs Importers (Verbobonc) Building Shop, WG8 Fate of Istus 95
Nichols House of Silk (Verbobonc) Building Shop, WG8 Fate of Istus 94
North Gate (Verbobonc) Infrastructure Gate, WG8 Fate of Istus 94, 95
One Way Road (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Packards Trough (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 95
Players Inn (Verbobonc) Building Inn, WG8 Fate of Istus 95
Pond of the Heart (Verbobonc) Place WG8 Fate of Istus 95
Red Don Inn (Verbobonc) Building Inn, WG8 Fate of Istus 95
Red Ox (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WGA4 Vecna Lives! 36, 38
Rusty Nail Tavern (Verbobonc) Building Tavern, WG8 Fate of Istus 94
Saint Cuthbert, Temple of (Verbobonc) Building Temple, WG8 Fate of Istus 95
Scythe and Sheaf (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WGA4 Vecna Lives! 36, 37, 38, 43, 44, 45
Segemms Store of Collectibles (Verbobonc) Building Shop, WG8 Fate of Istus 95
Silver Consortium (Verbobonc) People Group WG8 Fate of Istus 95
Silver Consortium shop (Verbobonc) Building Shop, WG8 Fate of Istus 95
Silver Lyre Inn (Verbobonc) Building Inn, WG8 Fate of Istus 94
South Gate (Verbobonc) Infrastructure Gate, WG8 Fate of Istus 95
Southgate Road (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Southway Gate (Verbobonc) Infrastructure Gate, WG8 Fate of Istus 95
Spire coin - Silver pieces (Verbobonc) Item Coin, Living Greyhawk Gazetteer 131
Spruce Goose (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 94
Tarry Road (Verbobonc) Infrastructure Street or road, WG8 Fate of Istus 94
Torturers Square (Verbobonc) Place WGA4 Vecna Lives! 36
Tradesmens Gate (Verbobonc) Infrastructure Gate, WGA4 Vecna Lives! 36
Veeras Voluptuous Maidens (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 95
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Artifact of Evil 7, 115, 117, 118, 128, 157, 158, 345
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), The City of Greyhawk: Adventure Cards 12
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), The City of Greyhawk: Gem of the Flanaess 18
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #052 19
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #055 18
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #057 13
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #067 26
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #191 66
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #253 43
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #268 71
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #306 95
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #315 53, 54
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dragon magazine #AN3 99, 104
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dungeon magazine #041 49, 57
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Dungeon magazine #053 32, 33, 34, 36
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), From the Ashes: Atlas of the Flanaess 10, 43, 47, 53, 58, 64, 73
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), From the Ashes: Campaign Book 5, 37, 39, 42, 76
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), From the Ashes: References Card #3
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), From the Ashes: References Card #8
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Greyhawk Adventures 9
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 76
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Living Greyhawk Gazetteer 15, 40, 42, 45, 51, 53, 59, 96, 102, 116, 118, 119, 128, 130, 131, 132, 133, 140, 141, 145, 182, IBC
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Living Greyhawk Journal #0 3, 5, 10, 12, 13
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Living Greyhawk Journal #1 4, 24, 31, 32
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Living Greyhawk Journal #2 31
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Living Greyhawk Journal #3 31
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Living Greyhawk Journal #4 16
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Player's Guide to Greyhawk 4, 5, 33, 38, 57
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Polyhedron magazine #129 38
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Return to the Temple of Elemental Evil, D&D 3.0e 4, 8, 12
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), Slavers, AD&D 2e 6, 10, 13, 43, 48, 51, 52
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), T1-4 The Temple of Elemental Evil 4, 6, 7, 13, 14, 31, 34, 122
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), The Adventure Begins 3, 16, 18, 36-38, 45, 50, 60, 61, 69, 86, 89, 100
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), 1993 TSR Trading Cards - Gold Set 459
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), The Scarlet Brotherhood 7
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), WG8 Fate of Istus 1, 92, 93, 94, 95, 96, 101, 103, 104, 115
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), WGA4 Vecna Lives! 1, 23, 28, 31, 32, 33, 34, 35, 36, 37, 38, 41, 42, 43, 47, 49, 51, 55, 56 80, 82
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), The World of Greyhawk Fantasy World Setting (Folio) IC, 2, 6, 12, 18, 22, 23
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), WGM1 Borderwatch IBC
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), WGR4 The Marklands 6, 8, 11, 14, 29, 30, 32, 37, 38, 39, 56, 59
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), WGR5 Iuz the Evil 3, 5, 90
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), World of Greyhawk boxed set (1983) 11, 14, 27, 41, 49, 57, 58, 66, IBC
Verbobonc city Settlement Verbobonc, Capital, Settlement, (576 pop: 8100), (591 pop: 12700), World of Greyhawk boxed set (1983) 9, 17, 30, 32, IBC
Verbobonc's Mounted Borderers People Group Army, WGA4 Vecna Lives! 36
Verbobonc, Viscounty of Kingdom (576 pop: 30000), (591 pop: 177800), From the Ashes: Atlas of the Flanaess 47, 58
Verbobonc, Viscounty of Kingdom (576 pop: 30000), (591 pop: 177800), Living Greyhawk Gazetteer 15, 40, 42, 45, 51, 53, 59, 96, 102, 116, 118, 119, 128, 130, 131-133, 140, 141, 145, 182, IBC
Verbobonc, Viscounty of Kingdom (576 pop: 30000), (591 pop: 177800), Reference SEE Verbobonc city
Verbobonc, Viscounty of Kingdom (576 pop: 30000), (591 pop: 177800), 1993 TSR Trading Cards - Gold Set 459
Verbobonc, Viscounty of Kingdom (576 pop: 30000), (591 pop: 177800), The World of Greyhawk Fantasy World Setting (Folio) IC, 2, 6, 12, 18, 22, 23
Wayfarers Hostel (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , Dragon magazine #AN3 99
Wheatsheaf coin - Gold pieces (Dyvers, Furyondy, Verbobonc) Item Coin, Living Greyhawk Gazetteer 40, 45, 131
Wheatsheaf coin - Gold pieces (Dyvers, Furyondy, Verbobonc) Item Coin, Slavers, AD&D 2e 8
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], From the Ashes: Atlas of the Flanaess 47
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], Living Greyhawk Gazetteer 131, 132, 133
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], T1-4 The Temple of Elemental Evil 6
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], The Adventure Begins 36, 37
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], WG8 Fate of Istus 93, 96, 103
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], WGA4 Vecna Lives! 33, 34
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], WGR4 The Marklands 30
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], World of Greyhawk boxed set (1983) 41
Wilfrick (Viscount of Verbobonc, Defender of the Faith) Non-player character Male, Human, [F11], World of Greyhawk boxed set (1983) 17
Zeebels Maroon Mon (Verbobonc) Building Inn, Tavern, Bar, or Restaurant , WG8 Fate of Istus 94